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Terminals

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Terminals are the communication computers scattered around the maps of the Marathon Trilogy. They allow the player to gain information on objectives and learn about the story of Marathon, its locations, characters, and weapons. Some terminals are actually "pattern buffers" that allow the player to save the game. Other terminals serve as "jump pads" that teleport the player from one level to another.


Terminals In Marathon Edit

Marathon terminal

Marathon 1 Terminal

Pattern buffer

Marathon 1 Pattern Buffer

Terminals are at the core of the gameplay of Marathon as they provide the player with mission objectives, plot development, and back story. They enable the security officer to access the computer net of the Marathon, thus enabling him to communicate with the Marathon's AIs. These AIs can then provide him with missions to complete and also inform him of developments in the fight against the Pfhor.

Each level based on the Marathon itself has a starting terminal with update information and mission objectives. The player's main objective when starting a level is to find this initial terminal. Although this is often in the room the player starts in, sometimes the terminal has to be searched for. The end of the level comes when the final terminal is located; accessing this terminal also teleports the security officer to the next level; however this may only happen if the mission objectives have been accomplished.

In the original Marathon, the Pfhor ship has no such terminals, as there is no access to the Marathon's computer systems while onboard. The start and finish of these levels tends to involve finding a window on the ship where the security officer can see the Marathon, so Durandal can teleport him back.

Most levels in the game also have other terminals. These contain general information about the Marathon, conversations between AIs and non-mission specific messages sent by the AIs. These extra terminals are often found in parts of a level not covered when working towards the main objective and are sometimes hidden by secret doors. They act as a reward for thorough exploration and backtracking; finding them  adds depth to the narrative that is unfolding. Their content is often garbled, can sometimes be surreal and they often leave interpretation and meaning in the hands of the player. As a result, much of the story is implied rather than stated and the relevance of terminals found early in the game can only be understood once the player has completed Marathon. This increases replay value but can be frustrating.

As Marathon has no cut scenes, this is the only form of communication between the security officer and the AIs. This communication is a one-way process; the security officer merely complies with the requests for action made of him and is never given the opportunity to question what the AI asks of him in-game. The player, though, may well have doubts about the wisdom of some of the objectives, especially when being instructed by Durandal. The questionable motives and suspicions felt by the player when asked to do dubious things was unique in first person shooters at the time. Bungie continued this into the Halo series with characters such as  343 Guilty Spark and the Gravemind amongst others.

Unwary players can still be attacked by enemies while reading any terminal, although this is not true in the original Marathon (unless playing the Aleph One port), in which logging into a terminal effectively 'pauses' the action. If attacked and hit while logged in, the player is instantly disengaged from the terminal, making a few carefully-hidden terminals extremely difficult to read under normal circumstances.


List of Terminals In Marathon Edit

Chapter: Arrival

Level: Arrival


Level: Bigger Guns Nearby

  • Level 29-b Section 10 Public Access Terminal<102.21.521.146>[1]
  • Public Access Terminal 2362-d<12.53.2111.42>[1]
  • Public Access Terminal <101.532.74.95>[1]
  • Public Access Terminal 4-a<892.33.12.479>[2]
  • AMS Terminal 33-f<31.6.7.885>[2]
  • Public Access Terminal 95-w<39.59.19.21>[2]
  • Public Access Terminal 95-f<95.93.193.32>[2]
  • AMS Terminal 39-f<33.2.7.885>[2]
  • Defense Access 40-a <tpr-A21H.43.21.123>[3]
  • Public Access Terminal 42-s<34.492.95.79>[3]
  • Defense Sector 39-f<35.952.193.5>[3]
  • Defense Security Access 23-e<390.94.29.11>[3]
  • Defense Control Terminal 185-f<90.863.68.123>[3]
  • Public Access Terminal 903-e<334.920.22.602>[4]
  • Public Access Terminal 24-f<434.87.18.198>[4]
  • Service Area 39 Public Access Terminal<7-j-2.52.91.321>[4]
  • Private Access Terminal 23-f<339.92.69.48>[5]
  • Public Access Terminal 23-f<432.82.38.198>[5]
  • Public Access Terminal 30-g<33.45.91.995>[5]
  • Public Access Terminal 8-f<29.43.95.93>[5]
  • Medical Access Terminal<39.569.18.194>[6]
  • Public Access Terminal 49-z<3.67.299.492>[6]
  • Service Access 31-b<39.592.29.95>[6]
  • Public Access Terminal 65-a<65.92.31.49>[6]
  • Public Access Terminal <46.02.32.55>[7]
  • Public Access Terminal 34-f<83.91.117.223>[7]
  • Shell Terminal Access 5-b<299.12.923.59>[8]
  • Public Access Terminal<74.39.299.591>[8]
  • Science Terminal 236-g<33.6792.23.91>[9]
  • Quarantine Lab Control Room Terminal 321-a(293.610.31.995>[9]
  • Science Station 43-c<63.67.21.49>[9]
  • Public Access Terminal<9.42.857.10>[9]
  • Public Access Terminal<78.39.3.91>[10]
  • Engineering Terminal 39-g<39.96.28.12>[11]
  • Science Station 19-f<299.229.4.59>[11]
  • Engineering Access 31-d<40.59.21.10>[11]
  • Science Terminal 23-e<32.55.82.967>[12]
  • Public Access Terminal 92-g<92.45.28.48>[12]
  • Public Access Terminal 2992-f<3.35.792.20>[13]
  • JAMS Terminal 91-z<91.92.32.25>[13]
  • Public Access Terminal<39.49.295.68>[13]
  • Engineering Access 19-f<39.992.19.2>[14]
  • Public Access Terminal 9-f<3.25.77.19>[14]
  • Public Access Terminal 39-f<13.19.31.37>[15]
  • Public Access Terminal 13-n<3.47.391.30>[15]
  • Public Access Terminal 59-e<34.567.19.298>[16]
  • Requisition Area Terminal 32-c<42.23.63.59>[17]
  • Public Access 1066-g<123.412.452.255>[17]
  • Public Access Terminal 73<73.124.591.3>[17]
  • Engineering Access Terminal 20-f<42.73.35.8>[18]
  • Public Access Terminal<39.2.94.1>[18]
  • @collection#593!=394<FC1.EA1.0395.AF6C> [19]
  • Public Access Terminal 480-a<3.56.7.128>[19]
  • Public Access Terminal 2-e<17.7.23.47>[20]
  • Public Access Terminal 39-z<34.6.31.12>[20]

Marathon 2: Durandal Edit

List of Terminals Edit

  • <CMND PRAMA &49c2>[21]
  • ehhg.431.4122//<PFGR ZNE6 &49c2>[21]
  • jon3//12-a Phce<194-973-2356>[22]
  • djm2//12-c Phce<192-971-2351>[22]
  • ssg//4647.2.52.414.14<extrnt.4>[23]
  • Remote Tecibon 05fc392d[23]
  • lhwefsson.yeihtifna.151[23]
  • 392.c93@!39&95@7[23]
  • @93!094<39 2!23@194[23]
  • 3.@93/45!2949cxo[23]
  • Remote Tecibon 0921fc3e[23]
  • CI32LCOC.c[23]
  • Remote Tecibon 40cf3194f[23]
  • <CMND OVERRIDE &@1494>[24]
  • <CMND THRESHOLD 92%>[24]
  • <CMND OVERRIDE &@85f2>[24]
  • gjk//H-v58-w12pcgbk[25]
  • %94301=30290[25]
  • 65124.134.12##<CMND PRAMA &49c2>[26]
  • R-cdiurnal<39c.0.>[26]
  • readdress2^knstnt 49-f[26]
  • X-nil 37.9@cjl1//vck3[27]
  • e.thra 3-cab<783.7*78>[27]
  • T-m 459-c94[28]
  • Z-4 G-3 A-4c @394[29]
  • Atc &33c.3ckl2[29]
  • <Pragma Junction ^7921 Engaged>[30]
  • <Mnr *@1cz: 9cm2>[30]
  • <Pragma Junction ^7921 Engaged>[30]
  • <Trn 36 ap&1cz:: 9cm2>[30]
  • D-over expires<3021.7.30.20.27.49>[31]
  • E-over expires<3021.7.30.20.27.49>[31]
  • Rr2Shr9<995.52.194.63>[31]
  • Mnr393-fec&1[31]
  • Mnr46<41.9.599.293>[31]
  • fatum.celer<793.514.255.255>[32]
  • dizzy.from.5.63.Nma.23.1[32]
  • antiquus<304.92.38.82>[32]
  • virtus.incertus<77.7777.777.7>[32]
  • Lhar-d<39.29c.62.2>[33]
  • EPAL4mm//toneskfa31'loa'kr[33]
  • Yr-c<39.59fc.93.9>[33]
  • ax1-40^23<094.95.28.85>[33]
  • Mnr-e<29.94.91d.39>[33]
  • tyche'kr0625.14.1[33]
  • R4-interrupt 032-cm[34]
  • <40c<40c> 48c<48c>[34]
  • <redirecting> &49e 94f9c4[34]
  • %94decaf@&!7[35]
  • li5%!_data(*li!$ne_in[35]
  • traxIV<40c<40c> 48c<48c>[36]
  • 390 EBMAX7 35r1f1rtj90bj1[36]
  • BAVG7F,73580 EBHILITE7F,73630 E[36]
  • Yt-c469d02l;12[37]
  • 9c-10c0019ce//delphi[37]
  • acropolis.piltdown//004121.25.1[38][39][40][41]
  • common.set <2e0xcxx3.465.2>[40]
  • ugv0-i6tck[24 2h26u njk==tp12t1[41]
  • 61efa 21YjmPMH& r f7(P[41]
  • NDfdiscared @%041/3$!1[41]
  • @%(Ufevil3%&~FF`fx[42]
  • `&}\devoured by incandescence[42]
  • ABANDONED HOMEWORLD FOR SALE, CHEAP!!![42]
  • get &(Ghere[43]
  • in &(OPHhat?[43]
  • PERSONALITY CONSTRUCTS SEEKING CYBORGS[44]
  • FENC.191.7450//<CCOE1 S26 &563BC>[44]
  • Rh~fen kill~@5,.4.1 too and[44]
  • vestrum.excrucibo<0>[45]
  • 8756w41.61.1//corinth.ggk[45]
  • //cge-wrought<293ef.c9ab20>[46]
  • //cge-wrought<507g2.4149r>[46]
  • evac<9fc3e>94!99c>[47]

Marathon Infinity Edit

List of Terminals Edit

  • xpj399c001
  • frontx02.19
  • 111.commandoversight
  • secur.feed.seg7
  • purge.reburn.seg7
  • 75.battle.standard
  • end.feed.C3
  • battle.link.2
  • secur.feed.65v
  • secur.feed.89A
  • end.secur.feed.89A
  • two2.dual2.expede
  • ws.com.o.error
  • remote.feed.seg1
  • this terminal sucked(removed terminal)
  • secur.feed.4A
  • 1
  • 1.2
  • 1.1
  • ~5.98|term.out
  • D. Re-cognizant 39clflash
  • furnish 20-a
  • W-a !29931
  • req.932l1
  • (?No Logon Screen?)
  • fpr3.c06cm1
  • hck7k,.3cl1
  • elle.48aa
  • jdk3,2.cacil
  • csecurgfeed.7
  • jsecurmfeed.7
  • asecurkfeedm.7
  • 7AF.eng.comm
  • cmd: personal log file init
  • son 7AF
  • r290c.29c.1a0z
  • co0.2c9vklq
  • coexolw.wo395.7af
  • codcoe.2wo5.7af
  • seg 4 loading...
  • 5fc2e-log-39c1
  • 3caf8e-Dam Control
  • AFCK3.2afce
  • fkc2.ce4f
  • 2.0
  • @2.1
  • 2.2
  • haga.kure
  • ci1.c390ad(unreadable terminal)
  • clblecke2.395c
  • ci1.c390ad
  • unstandard.comply
  • uh, huh huh(unreadable terminal)
  • &%wk5.003
  • fatlin.tycho
  • stty.out
  • renaldo.luigi.fxo.1
  • 2.1
  • 3.1
  • 3.2
  • 4.0
  • 4.1
  • 5
  • local.curve
  • fatlin.on
  • enforcement.liaison
  • jump.term7a
  • jump.term7b
  • jump.term7c
  • handl.remote
  • Blake.evac
  • lin.direct
  • dread.lin
  • band.98.eff
  • resolv.term17
  • resolv.term21
  • feed.overlook
  • strict.record34
  • direct.cmd57
  • unjoy.3.1
  • decline.decipher.decadence
  • dciel1cb1
  • Ivnciecatn
  • tranceol
  • eyah.49210
  • infin.pfhctry
  • fin
  • rest.design
  • 8.19
  • duality.97(vidmaster)

Sources Edit

  1. 1.0 1.1 1.2 Marathon - Level 1: Bigger Guns Nearby
  2. 2.0 2.1 2.2 2.3 2.4 Marathon - Level 2: Never Burn Money
  3. 3.0 3.1 3.2 3.3 3.4 Marathon - Level 3: Defend THIS!
  4. 4.0 4.1 4.2 Marathon - Level 4: Couch Fishing
  5. 5.0 5.1 5.2 5.3 Marathon - Level 5: The Rose
  6. 6.0 6.1 6.2 6.3 Marathon - Level 6: Smells Like Napalm, Tastes Like Chicken!
  7. 7.0 7.1 Marathon - Level 7: Cool Fusion
  8. 8.0 8.1 Marathon - Level 8: G4 Sunbathing
  9. 9.0 9.1 9.2 9.3 Marathon - Level 9: Blaspheme Quarantine
  10. Marathon - Level 10: Bob-B-Q
  11. 11.0 11.1 11.2 Marathon - Level 11: Shake Before Using...
  12. 12.0 12.1 Marathon - Level 12: Fire! Fire! Fire! Fire! Fire!
  13. 13.0 13.1 13.2 Marathon - Level 13: Colony Ship For Sale, Cheap
  14. 14.0 14.1 Marathon - Level 14: Habe Quiddam
  15. 15.0 15.1 Marathon - Level 15: Neither High nor Low
  16. Marathon - Level 17: No Artificial Colors
  17. 17.0 17.1 17.2 Marathon - Level 20: Beware of Low-Flying Defense Drones...
  18. 18.0 18.1 Marathon - Level 24: Welcome to the Revolution...
  19. 19.0 19.1 Marathon - Level 25: Try again
  20. 20.0 20.1 Marathon - Level 26: Ingue Ferroque
  21. 21.0 21.1 Marathon 2: Durandal - Level 1: Waterloo Waterpark
  22. 22.0 22.1 Marathon 2: Durandal - Level 2: The Slings & Arrows of Outrageous Fortune
  23. 23.0 23.1 23.2 23.3 23.4 23.5 23.6 23.7 23.8 Marathon 2: Durandal - Level 3: Charon Doesn't Make Change
  24. 24.0 24.1 24.2 Marathon 2: Durandal - Level 4: What About Bob?
  25. 25.0 25.1 Marathon 2: Durandal - Level 5: Come and Take your Medicine
  26. 26.0 26.1 26.2 Marathon 2: Durandal - Level 6: We're Everywhere
  27. 27.0 27.1 Marathon 2: Durandal - Level 7: Ex Cathedra
  28. Marathon 2: Durandal - Level 8: Nuke And Pave
  29. 29.0 29.1 Marathon 2: Durandal - Level 9: Curiouser and Curiouser...
  30. 30.0 30.1 30.2 30.3 Marathon 2: Durandal - Level 10: Eat It, Vid Boi!
  31. 31.0 31.1 31.2 31.3 31.4 Marathon 2: Durandal - Level 11: The Hard Stuff Rules...
  32. 32.0 32.1 32.2 32.3 Marathon 2: Durandal - Level 12: Bob's Big Date
  33. 33.0 33.1 33.2 33.3 33.4 33.5 Marathon 2: Durandal - Level 13: Six Thousand Feet Under
  34. 34.0 34.1 34.2 Marathon 2: Durandal - Level 14: If I Had a Rocket Launcher, I'd Make Somebody Pay
  35. 35.0 35.1 Marathon 2: Durandal - Level 15: Sorry Don't Make It So
  36. 36.0 36.1 36.2 Marathon 2: Durandal - Level 16: For Carnage, Apply Within
  37. 37.0 37.1 Marathon 2: Durandal - Level 17: Begging For Mercy Makes Me Angry!
  38. Marathon 2: Durandal - Level 19: This Side Toward Enemy
  39. Marathon 2: Durandal - Level 20: God Will Sort The Dead...
  40. 40.0 40.1 Marathon 2: Durandal - Level 21: My Own Private Thermopylae
  41. 41.0 41.1 41.2 41.3 Marathon 2: Durandal - Level 22: Kill Your Television
  42. 42.0 42.1 42.2 Marathon 2: Durandal - Level 23: Where the Twist Flops
  43. 43.0 43.1 Marathon 2: Durandal - Level 24: Beware of Abandoned Rental Trucks
  44. 44.0 44.1 44.2 Marathon 2: Durandal - Level 25: Requiem For a Cyborg
  45. 45.0 45.1 Marathon 2: Durandal - Level 26: Fatum Iustum Stultorum
  46. 46.0 46.1 Marathon 2: Durandal - Level 27: Feel the Noise
  47. Marathon 2: Durandal - Level 28: All Roads Lead To Sol...

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