FANDOM


This article is about the Real World.



Double Aught was a Brooklyn-based software company that worked on Marathon Infinity.

BackgroundEdit

Double Aught was founded by several former members of Bungie Studios including Greg Kirkpatrick, Chris Geisel, Jihan Kim, Randy Reddig, Colin Kawakami, and David Longo. The studio was responsible for creating the monster, physics, and weapons settings for the Blood Tides of Lh'owon scenario in the game, making use of the editing tools which were subsequently released with the game.

The company was disbanded shortly thereafter and did not release any other games.

External LinksEdit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.