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Come and Take your Medicine (Level)

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This article is about the Marathon Story.
M2L5

Come and Take your Medicine is the fifth level in Marathon 2: Durandal. It is the second level of Volunteers, the second chapter of the game.

Synopsis Edit

You have been teleported here from What About Bob? The first terminal is a message from Durandal, who had recently awakened several captured BOBs from stasis. His ship, the Sfiera, is crowded with colonists, so he has decided to set up a human headquarters near the Citadel of Antiquity on Lh'owon, the S'pht homeworld. He then begins explaining to you that he despises humans and therefore manipulates them, but he is able to manipulate them and therefore wants to save them. However, he soon grows tired of his ranting, and tells you to disable the defenses operating around the Pfhor fort and to destroy the circuitry inside the control room, as well as giving you a few tips. If you return to the terminal, Durandal tells you how odd it is fighting the S'pht it is your mission to free. He then tells you to assist the humans capturing the command center. The second terminal is a message from F'tha, one of the S'pht. The message makes very little sense, but it seems that F'tha wants you to kill him, "free[ing] the unit-whole." After you have assisted the humans, you are teleported to We're Everywhere.

List of Terminals TychoiscoolbeansTRANSWHAT Edit

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Secrets Edit

  • Near the upper right side of the map, there is an elevator that will take you to a high ledge. Follow this ledge to a door, watching for troopers. Behind the door are more ledges, but to the left is the entrance into the room that contains an alien weapon.

Sources Edit

Marathon 2: Durandal - Level 5: Come and Take your Medicine

Levels

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